
Before they were top scarers at Monsters, Inc., Mike and Sulley were just two competitive students trying to survive college — and each other. Monsters University (2013) takes us back to their university days, where unlikely friendships, hilarious competitions, and heartfelt lessons made them the monsters they were meant to be.
Do you remember which frat they joined, how they survived the Scare Games, and what they learned in the end? Take this 10-question quiz and see if you’ve got what it takes to make the Scare Program!
Monsters University (2013) Trivia Questions & Answers
- What is the name of the university Mike and Sulley attend?
Correct Answer: Monsters University
Monsters University is the top school for aspiring scarers. Its quirky, gothic campus and monster-filled student body serve as the perfect backdrop for this origin story. Pixar even built a fictional university website to promote the film!
- What is Mike Wazowski’s dream job?
Correct Answer: Scarer
Mike dreams of becoming a top scarer, despite lacking natural frightfulness. His determination, study habits, and optimism highlight the film’s message that success isn’t always about innate talent — it’s about persistence and heart.
- Which fraternity do Mike and Sulley join?
Correct Answer: Oozma Kappa
Oozma Kappa is the campus’s most overlooked and awkward fraternity. Initially underestimated, the group’s charm, heart, and teamwork turn them into true underdog heroes, teaching valuable lessons about self-worth and belonging.
- What annual event do the fraternities compete in?
Correct Answer: The Scare Games
The Scare Games are a series of physical and psychological challenges designed to test a monster’s scare skills. It’s through these high-stakes competitions that Mike and Sulley learn to work together and redefine their definitions of success.
- Why are Mike and Sulley forced to work together?
Correct Answer: They are both kicked out of the Scare Program
Their classroom rivalry causes major chaos, leading Dean Hardscrabble to expel them from the prestigious Scare Program. With nothing to lose, they join forces to earn their way back through the Scare Games — forging a surprising friendship in the process.
- Who is the strict dean of the Scare School?
Correct Answer: Dean Hardscrabble
Voiced by Helen Mirren, Dean Hardscrabble is a terrifying figure who values natural-born talent over determination. Her skepticism of Mike challenges him to prove that hard work can rival giftedness — and her respect by the end signals his growth.
- What unusual trait does Art, a member of Oozma Kappa, have?
Correct Answer: He’s shaped like an arch with no arms
Art is a mysterious, free-spirited monster who adds humor and unpredictability to Oozma Kappa. His arch-like body and unique movement style make him one of the film’s most memorable comic relief characters.
- Which rival fraternity is full of elite scarers?
Correct Answer: Roar Omega Roar
Roar Omega Roar is the dominant fraternity, known for breeding elite scarers. Arrogant and flashy, they serve as the film’s main antagonists and symbolize the pressure to conform to traditional definitions of success and fear-based intimidation.
- What do Mike and Sulley learn by the end of the film?
Correct Answer: Scaring isn’t just about talent, it’s about teamwork and effort
Mike realizes that scaring isn’t his true calling, while Sulley learns to value strategy and humility. Their growth reflects the film’s central theme: greatness comes in many forms, and success is often built through collaboration and character.
- How does the film end?
Correct Answer: Mike and Sulley get jobs in the mailroom at Monsters, Inc.
Though expelled, Mike and Sulley don’t give up. They start at the bottom of Monsters, Inc., eventually working their way up. Their resilience and friendship set the foundation for their future success — and the events of Monsters, Inc..